Archive for the 'Bioware' Category

Mass Effect 2: Class Consciousness

Posted by Lance on 26th January , 2010

So, here I am, hot new copy of Mass Effect 2 in hand, work day complete, free time carved out, and ready to head home for some sweet, sweet sci fi gaming.  Everything should be awesomesauce for Lance.  Except one little thing – for the life of me, I can’t decide which class I want [...]

Mass Effect: Navigating the Hemorrhoid Field

Posted by Lance on 28th December , 2007

Commander’s Log: Stardate 122807 Hard to believe it’s been a month since the last Mass Effect post – December was so busy! Well, I’m still early in the game – maybe a dozen hours or so. I’ve finished the quests at the Citadel and have traveled on to the frozen planet of Noveria. The graphical [...]

Mass Effect: Deep Space Graphical Anomalies

Posted by Lance on 28th November , 2007

Commander’s Log: Stardate 112807 I finally carved some time out last night to jump deeper into Mass Effect. I’m probably about six hours into the game now, and I wanted to touch on two aspects of the game that made an impression immediately: The visual presentation is amazing. The visual presentation is rather glitchy. Now, [...]